Playstation 3 and Xbox 360 pictures

January 29th, 2010

Go here to see some nice sneakpeak screenshots of the Playstation 3 and Xbox 360 versions of History: Great Battles Medieval.

HISTORY™ Great Battles Medieval Sony Playstation 3 and Microsoft Xbox 360 screenshots

History Great Battles Medieval going retail!

January 6th, 2010

The retail versions of History Great Battles Medieval are coming near. The boxed PC, Xbox 360 and Playstation 3 versions are coming your way.

Pre-orders are now available at Slitherine, Amazon and various other places.

HISTORY™ Great Battles Medieval PC version

HISTORY™ Great Battles Medieval Xbox 360 version

HISTORY™ Great Battles Medieval PS3 version

Merry Christmas and a Happy New Year!

December 21st, 2009

Great news for all you Great Battles Medieval Players. The game is now available in French, German, Italian and Spanish!

Anyone who buys the game from now on will automatically receive the multi-language version. If you already have the game and want to upgrade to v1.02 with all the new languages then download it here:

HISTORY™ Great Battles Medieval Patch v1.02

If you do not want the new languages you do not need this patch and as its about 500MB it is probably best not to bother unless you really want the other languages!

The WW1 theme of this card is no coincidence but a small hint, expect some exciting new strategy games coming out in 2010!

card_01

A Merry Christmas and a Happy New Year from all of us here at The Lordz Games Studio!

Commander Sales!

December 2nd, 2009

To commemorate the Battle of Austerlitz we are slashing the price of Commander Napoleon at War to only £19.99 / $29.99!

Find out more and download the game from: Commander: Napoleon at War

The Battle of Austerlitz, also known as the Battle of the Three Emperors, was one of Napoleon Bonaparte’s greatest victories, effectively destroying the Third Coalition against the French Empire. On 2 December 1805, a French army, commanded by Emperor Napoleon I, decisively defeated a Russo-Austrian army, commanded by Tsar Alexander I, after nearly nine hours of difficult fighting. The battle took place near Austerlitz, about 10 km (6 miles), south-east of Brno in Moravia. The battle is often regarded as a tactical masterpiece.

The French victory at Austerlitz effectively brought the Third Coalition to an end. On 26 December 1805, Austria and France signed the Treaty of Pressburg, which took Austria out of the war, reinforced the earlier treaties of Campo Formio and Lunéville, made Austria cede land to Napoleon’s German allies, and imposed an indemnity of 40 million francs on the defeated Habsburgs. Russian troops were allowed to head back to home soil. Victory at Austerlitz also permitted the creation of the Confederation of the Rhine, a collection of German states intended as a buffer zone between France and central Europe. In 1806, the Holy Roman Empire ceased to exist when Holy Roman Emperor Francis II kept Francis I of Austria as his only official title. These achievements, however, did not establish a lasting peace on the continent. Prussian worries about growing French influence in Central Europe sparked the War of the Fourth Coalition in 1806.

HISTORY™ Great Battles Medieval Patch v1.01

November 24th, 2009

We have some great news. We’ve listened to your feedback and made some great changes to Great Battles Medieval. We’ve even created an entire new campaign for you to play! You’ll be amazed!

Download the latest patch here:

HISTORY™ Great Battles Medieval Patch v1.01

Change list
• New play mode – Blood mode. In blood mode you take casualties in battles and get no free healing, so must recruit replacements. This was the most requested feature change so we did it! This makes the game much harder! You can play any campaign with this turned on or off. After each battle you must pay to recruit replacements so be very careful as you could easily end up with a situation where your army cannot win. This is not for the feint hearted.
• Complete new campaign – “The honourable Knight”! Load up the patch and you’ll see a new icon on the campaign wheel. This campaign has been designed to be played in Blood mode so beware!
• Completely new ambient sound scape. All maps have new ambient sound effects and triggers. Much much better!
• More army customization options. You can have a choice of 3 different basic colours for your men. English troops can be red, yellow or black. French can be dark blue, light blue or green. 2 new shields patterns per side have also been added. This really adds a huge amount to the army design. Very cool.
• When in blood mode you’ll see new UI button to heal individual squads that are damaged and the entire army.
• There is a fix for the Nvidia drivers issue so you should be able to go back to the latest drivers and it will work. We could not get Nvidia to fix their driver bug so we worked around it!
• The in battle morale bar now shows the points at which a squad will become shaken and rout. Useful for planning when to use battle cards.
• The mouse zoom rate has been improved. You can also tweak the rate from inside the user settings file.
• The Scenario editor allows you to customize enemy army uniforms more easily.
• The Scenario editor allows you to set up the banner and tile colours for enemy sides. E.g. in the new campaign the English have been coloured Black.
• Tutorial 1 – fixed a big where the players general could get killed by peasants.
• Tutorial 2 – fixed a bug where rallied enemy troops broke the flow of the tutorial.
• Hostages scenario bug. Stop routed enemies rallying and killing the hostages.
• Tourney scenario bug – this now ends when the general has lost all its men.

Good luck and have fun!

HISTORY™ Great Battles Medieval released!

October 9th, 2009

This may come as a surprise but today HISTORY Great Battles Medieval has released! You can download and get playing now. It has been decided to release the PC digital download before the holidays. The PC, Sony Playstation 3 and Microsoft XBOX 360 retail versions are still scheduled for Q1 2010.

You can buy and get your copy from here or click the image above:

HISTORY™ Great Battles Medieval page

Because HISTORY™ Great Battles Medieval is so different and fun, you will know what you get before you buy it. We have decided to put up a Users Guide, that really explains more in depth the cool game mechanics and features of this game. You can find it here:

HISTORY™ Great Battles Medieval Users Guide

Here is the first HISTORY™ Great Battles Medieval Trailer:

First HISTORY™ Great Battles Medieval trailer on Youtube

Enjoy the game!

Beautiful military art for sale!

August 30th, 2009

We’ve got some great news for all your history fans out there. We’re pleased to announce that Play History is now offering a range of gorgeous military art canvas prints for sale. The current range covers a variety of periods including ancient Rome, Medieval and Napoleonic. From renowned military artists as Mariusz Kozik and Peter Dennis.

We will be expanding the range over the coming months but we already have a wonderful selection. Prints are on premium quality artist canvas & shipped worldwide.

Due to popular demand we’re pleased to announce that all of the gorgeous military art prints are now available as posters as well as canvases, all exclusively on Playhistory.net.

We dispatch worldwide. What are you waiting for – go and order yours today from:
Playhistory Military Art Shop

The posters are the same great quality images but at a cut down price. Prices start from just £19.99 and sizes range from A3 up to a massive A0!

Attention all Great Battles Medieval Beta testers!

August 27th, 2009

To any member of the Great Battles Medieval Beta test team.

It’s been a long time but we finally have an updated Beta version of Great Battles Medieval available!

You can download your new version from the Slitherine GBM Beta forum. Check your mail!

There are so many changes it’s hard to know where to start so it’s probably best to just grab it and play it. We are very close to a final version now so any problems you see at all let us know.

If you want to test multiplayer that would be great!

Remember all GBM Beta feedback needs to be posted on the Slitherine forum, not here! So go here and check the GBM Beta forum:

Slitherine Forum

Conquest! Medieval Realms patch version 1.7 released.

August 27th, 2009

A new patch for Conquest! Medieval Realms. This patch brings the game up to v1.7 and includes the following fixes

You can download the demo or patch from here:

Conquest! Medieval Realms page

Version 1.7 Changes
——————-
Fixed bug on “The Forest” map
Fixed bug where capturing a crossing did not always correctly split territories
Fixed bug where AI could make cavalry without stables
Further improvements to texture handling to reduce video memory issues#

Conquest! Medieval Realms patch version 1.6 released.

July 22nd, 2009

Conquest! Medieval Realms patch version 1.6 released. This patch includes all previous fixes and changes so is the only patch you need. There are some great fixes and AI improvements in this one so make sure you grab it! You can download the demo or patch from here:

Conquest! Medieval Realms page

V1.6 Changes
—-
Fixed bug causing AI to buy units and immediately starve
Failing to init DirectX now displays a message suggesting possible fixes
Fixed various spelling mistakes
Fixed many issues which only occur if playing a second, third, etc game
Fixed bug causing crash dialog to flicker on when quit button is clicked
Fixed bug where rebel mobs could be removed if they exist in a one-tile territory
Added option to include email address for contact to error dialog
When playing through the lobby system, player names are now auto-entered
Player names are now displayed on the stats panel in game
Player name is now remembered between games
Game will now check for newer versions and inform if one is available
Fixed bug allowing players to rename each other
Fixed bug allowing players other than the host to add/remove AI
Fixed bug where AI attempted to build towns on 1-tile territories
Fixed bug in saving/loading which caused a lot of territory numbering bugs
Various minor AI tweaks and improvements