First BBC Battlefield Academy video

July 17th, 2010

This is a first in a series of videos created with the Battlefield Academy engine, describing a few tactical field maneuvers.

Episode 1 depicts the best way to approach a tank on the battlefield.

First BBC Battlefield Academy video on YouTube

Commander: The Great War development diary

July 10th, 2010

Each month, we will release a preview focusing on a few factions present in the game. These will feature some historical background, their role in the war and in the game, and a number of units essential to these factions. These previews are meant to give a deeper insight into the game’s mechanics, and advise those who know little about the First World War about the major events and their objectives in the war. Go here for more info:

Commander: The Great War development diary

BBC Battlefield Academy coming very soon!

July 1st, 2010

We are proud and happy to give you a first look into another great strategy game we are co-developing with the boys from Slitherine. BBC Battlefield Academy is a spectacular 3D turn based tactical strategy game set in WWII.

A turn-based strategy game like no other has landed on the Slitherine store.

Approachable, absorbing and visually impressive yet detailed, Battlefield Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation…

Read and see more here :

BBC Battlefield Academy game page

Commander: The Great War announced!

May 25th, 2010

THE GREAT WAR IS THE LATEST CHAPTER IN THE COMMANDER SERIES

Commander: The Great War intro teaser movie on YouTube

Commander: The Great War is the third in a series of high level turn based strategy games. Developed by The Lordz Games Studio, it features a brand new engine and countless new features, while staying faithful to the original game’s design philosophy. The game spans the First World War, allowing players to control the Central Powers or the Entente Allies through the entire conflict.

At the heart of the conflict, when men fighting for every inch of land, only visionary leaders could make the choices that would lead their troops to victory. The remarkable sequence of events that inexorably led to the ‘Great War’ and the names of these leaders are written in our history books and pictured in our movies. Now a turn-based strategy game captures this time of war with unprecedented realism and accuracy.

Commander: The Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.
A completely new engine runs faster and allows players to enjoy the epic hex based campaign map in full wide screen. Slitherine’s revolutionary play by e-mail system will also bring a whole new level of excitement in Multiplayer battles.

Features

  • A huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east.
  • A Grand Campaign covering the whole war from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918. Various smaller scenarios are also available, focusing on a single campaign or front, such as the Verdun 1916, Kaiserschlacht 1918 and Eastern Front Campaigns.
  • 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains, Cruisers, Submarines and Battleships, Fighters, Bombers and Zeppelins. Each has its own strengths and weaknesses, based on their historical performance in the various theatres throughout the war.
  • Attach historical Commanders to your units. Each have their own specific strengths, so decide wisely which Commander is most suited at which front. Three types of Commanders are available: Generals for ground units, Admirals at sea and flying Aces to strengthen your air units.
  • Invest in research and technology to improve your units. Aircraft evolve from fragile tools of aerial observation to deadly ground and air attack planes. Artillery barrages become ever more accurate and powerful. Focus on Armour technology and unleash a dreadful new weapon on the battlefield: the Tank.
  • Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training and fog of war.
  • Multiplayer via hotseat or Slitherine’s revolutionary PBEM server.
  • Easy to learn, hard to master game play.
  • An all new engine, supporting any display resolution from 1024×600 upwards and includes full wide screen support.
  • Extreme moddability using the LUA scripting language, allowing players to alter many aspects of gameplay including combat, research, unit stats, terrain effects and many more.

The game will release this fall on both Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) online stores.

Slitherine and Matrix merge to form Wargames Publishing giant

May 10th, 2010

Good news as our home publisher Sltherine merges with Matrix to form one of the biggest historic wargame specialized publishers.


MARKET LEADERS TO BECOME LARGET SPECIALIST PUBLISHER

Slitherine Ltd and Matrix Games today announced that they have signed a comprehensive agreement to merge the companies creating the world’s largest wargaming specialist publisher. Both Brands have strong identities and core values and these will be maintained to provide maximum enjoyment and added value to all customers.

Slitherine is a privately funded company operating in the entertainment business. Its mission is to deliver history based products to the widest possible audience. Slitherine’s main focus is publishing and developing of videogames, however Slitherine is also involved with book publishing, internet gaming, board games and has provided a range of consultancy services to TV and other media companies. Slitherine is at the forefront of delivering entertainment through history and history through entertainment.

Founded by wargaming world champions JD and Iain McNeil, the company works with key partners such as HISTORY™, MILITARY HISTORY™, Horrible Histories™, Osprey, Scholastic, Casemate Publishing, Spike TV, Showtime and many others to deliver the best blend of historical accuracy in an exciting and entertaining way.

Slitherine’s Group Chairman JD McNeil said: “We are excited and thrilled about the deal with Matrix Games. We both operate in a niche market and we see many opportunities to further grow and expand the business by joining forces. By combining our resources and experience we are confident that we can lead this market to the next level”.

Matrix Games has been in business for over ten years and leads the way when it comes to the wargames sector in video games, for innovation, customer satisfaction, and media recognition. The company pioneered the move into digital delivery, minimising costs to customers and providing them with an interactive environment to join battle with their peers. The growth in Matrix has come from working with some of the best developers in the strategy gaming business, from established wargames developers like Gary Grigsby, and Strategic Studies Group to innovators as well as classic titles from Talonsoft.

David Heath, Director of Operations at Matrix Games said: “Matrix has always been at the cutting edge for innovation. We started over 10 years ago and were the first to move into the digital download business.  With a very focused emphasis on customer service we have becoming market leaders in our field, where gameplay is all important. By merging with Slitherine, we can pursue our common goals to grow the business and this market sector as a whole”.

Boxed copies of HISTORY Great Battles Medieval in stock !

April 13th, 2010

We are making available boxed copies of HISTORY Great Battles Medieval for you to buy directly from the Slitherine shop. These are available only from the Slitherine store and you can order them directly from the product pages. The products will come with a printed manual as well and they are sold at the same price as the digital versions (plus shipment cost).

You can visit and buy boxed copies of HISTORY Great Battles Medieval here at the Slitherine online webshop:

HISTORY™ Great Battles Medieval boxed copies

‘It’s perfect for gamers looking for an accessible turn-based strategy game with a more historical bite’. – Now!Gamer – 8.2/10
‘The History Channel footage, gives a fascinating context to your campaign’. – Now!Gamer – 8.2/10

Playstation 3 and Xbox 360 pictures

January 29th, 2010

Go here to see some nice sneakpeak screenshots of the Playstation 3 and Xbox 360 versions of History: Great Battles Medieval.

HISTORY™ Great Battles Medieval Sony Playstation 3 and Microsoft Xbox 360 screenshots

History Great Battles Medieval going retail!

January 6th, 2010

The retail versions of History Great Battles Medieval are coming near. The boxed PC, Xbox 360 and Playstation 3 versions are coming your way.

Pre-orders are now available at Slitherine, Amazon and various other places.

HISTORY™ Great Battles Medieval PC version

HISTORY™ Great Battles Medieval Xbox 360 version

HISTORY™ Great Battles Medieval PS3 version

Merry Christmas and a Happy New Year!

December 21st, 2009

Great news for all you Great Battles Medieval Players. The game is now available in French, German, Italian and Spanish!

Anyone who buys the game from now on will automatically receive the multi-language version. If you already have the game and want to upgrade to v1.02 with all the new languages then download it here:

HISTORY™ Great Battles Medieval Patch v1.02

If you do not want the new languages you do not need this patch and as its about 500MB it is probably best not to bother unless you really want the other languages!

The WW1 theme of this card is no coincidence but a small hint, expect some exciting new strategy games coming out in 2010!

card_01

A Merry Christmas and a Happy New Year from all of us here at The Lordz Games Studio!

Commander Sales!

December 2nd, 2009

To commemorate the Battle of Austerlitz we are slashing the price of Commander Napoleon at War to only £19.99 / $29.99!

Find out more and download the game from: Commander: Napoleon at War

The Battle of Austerlitz, also known as the Battle of the Three Emperors, was one of Napoleon Bonaparte’s greatest victories, effectively destroying the Third Coalition against the French Empire. On 2 December 1805, a French army, commanded by Emperor Napoleon I, decisively defeated a Russo-Austrian army, commanded by Tsar Alexander I, after nearly nine hours of difficult fighting. The battle took place near Austerlitz, about 10 km (6 miles), south-east of Brno in Moravia. The battle is often regarded as a tactical masterpiece.

The French victory at Austerlitz effectively brought the Third Coalition to an end. On 26 December 1805, Austria and France signed the Treaty of Pressburg, which took Austria out of the war, reinforced the earlier treaties of Campo Formio and Lunéville, made Austria cede land to Napoleon’s German allies, and imposed an indemnity of 40 million francs on the defeated Habsburgs. Russian troops were allowed to head back to home soil. Victory at Austerlitz also permitted the creation of the Confederation of the Rhine, a collection of German states intended as a buffer zone between France and central Europe. In 1806, the Holy Roman Empire ceased to exist when Holy Roman Emperor Francis II kept Francis I of Austria as his only official title. These achievements, however, did not establish a lasting peace on the continent. Prussian worries about growing French influence in Central Europe sparked the War of the Fourth Coalition in 1806.